Painterly Stone Floor

This painterly material started as a dummy to test my previous crack tools but I wanted to push it to completion. In the process I started combining setup and creating tools to keep everything fast and tidy. I ends up creating a brushtrokes generator, brushify filter, a Normal Flacker and experienced some handmade alphas.
It's just a simple floor but I had a lot of fun in the process ^^, I hope you will enjoy it as much.
Cheers !

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The little Link is a character from an old project I never finished. He can finally shine, in an unlit way.

Painterly Stone Floor made in Substance Designer.

Painterly Stone Floor made in Substance Designer.

White Base Color render to see the shapes.

White Base Color render to see the shapes.

Black Base Color Render to see the  roughness better.

Black Base Color Render to see the roughness better.

All the textures composing this material. Except the Height, all those stratas have been brushify to some extend.

All the textures composing this material. Except the Height, all those stratas have been brushify to some extend.

Little recap of the main steps for the height and color.

A little overview of the graph. It was fun to clean things out, add portals and create embeded tools (that I will cover in a separate post).

A little overview of the graph. It was fun to clean things out, add portals and create embeded tools (that I will cover in a separate post).

Overview of the color for my 4 variations of the sbs. Color is surely my favorite things to do ^^ .

Overview of the color for my 4 variations of the sbs. Color is surely my favorite things to do ^^ .