Generic Materials

Aside from all the architectural Kits we made, we create a bunch of materials shared between all kits and teams, we call those generic materials. Those material range go from organic moss to terracotta tiles. I made those materials from scratch, identifiying the needs and budget first, then creating all the Sculpts in Substance Designer. The final material layering was made in Painter, using an in house Bank Material and Tools.

During the Assassin's Creed Odyssey production I was Texture Artist, at first I helped to create the Architectural Workflow where Modelers needs and Texture Artists constraints were synchronized. I also helped along the production to build in game materials, make follow up with in house or external artists and some Substance or Art related trainings.

Art Direction, Thierry Dansereau
Lead Art, Dominic Gladu-Despatis

Vincent derozier vincent derozier assassin s creed odyssey gen 0
Vincent derozier vincent derozier assassin s creed odyssey gen 3
Vincent derozier vincent derozier assassin s creed odyssey gen2 8
Vincent derozier vincent derozier assassin s creed odyssey gen2 10
Vincent derozier vincent derozier assassin s creed odyssey gen2 9
Vincent derozier vincent derozier assassin s creed odyssey gen 5
Vincent derozier vincent derozier assassin s creed odyssey gen2 15
Vincent derozier vincent derozier assassin s creed odyssey gen2 11
Vincent derozier vincent derozier assassin s creed odyssey gen2 4
Vincent derozier vincent derozier assassin s creed odyssey gen2 12
Vincent derozier vincent derozier assassin s creed odyssey gen2 16
Vincent derozier vincent derozier assassin s creed odyssey gen2 7