In march 2019 I had the amazing chance to get invited with my colleague Pierre Fleau to share the work of our Material Team on Assassin's Creed Odyssey. We talked about the complete project from Conception to Pre-Production and Production. Sharing our Art Direction, Workflow and Pipeline.
I'm really proud of the team we built at Ubisoft Québec and if you are curious about how we worked on that project I hope you will find some answer there.
Don't hesitate to tell me if you have any toughts or remark about our presentation or pipeline !
Thanks again to Ubisoft and Allegorithmic for that crazy moment !