



Welcome to the SD Survival Kit, an introduction to Designer I wanted to do for a while now. I always have been a huge sharing advocate and hope it wil be useful.
This Part 1 is about the very Basics, shapes, volume creation, blending, sculpt, noise management and vocabulary you will need if you want to create a material inside Designer.
I'm going to create several Parts, each one dealing with a different topic.
The Survival Kit is here to help by providing simple node recipes, all in one graph with explanations.
It is more a ready use glossary than an actual tutorial or exhaustive documentation.
I tried to keep things simple and easy to read so don't hesitate to give me your feedbackss. Let me know what you want for the next Part !
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LEGAL USAGE
The following license options define the permitted use of the purchased digital assets:
Personal License
For personal, non-commercial projects only, including personal scenes, portfolios, and R&D. This license does not permit use by freelancers, businesses, or studios for commercial purposes.
Small Business License
For freelancers, schools, and small businesses or studios with annual gross revenue of less than USD $100,000. This license permits the use of the assets in commercial projects.
Studio License
For companies, studios, freelancers, and schools with annual gross revenue of USD $100,000 or more. This license permits the use of the assets in commercial projects.
General Terms
The purchased assets may be used in accordance with the selected license, but may not be resold, redistributed, shared, or made available as standalone texture files or texture collections.
*All digital products are final sale and non-refundable.
Added Studio Licence.