This project started as an exploration to create a cracks generator. I wanted to create a one click filter for a long time, a little filter that do the heavy lifting and relieve me from redoing my setup everytime. In the process I discovered several recipes that I turned into tools like some erosion or triming technique.
To showcase it better I pushed the little floor you can see here at the top. While I was at it I also encapsulate few repetitive steps like atlases, chiseling and what I call flowing slopes (sculpt by stratifications).
_____
All of those tools and recipes are not really complex but all in all really help me to speed up my process and focus on structure and layering.
If anyone is interested I will try to clean those, make some documentation/examples and share its. Let me know what you think of it, cheers !
________
You can buy the Crack Tool I use here,
https://www.artstation.com/a/26072921