Here are some screenshots of my work on the opening sequence of Assassin's Creed Syndicate.
I worked on this sequence with Jonas Axelsson, Elliott Walton and Safy Saada. An amazing experience because you don't work the opening of a game everyday :) . I work the Sequence from the Block Out until debug and was making Level Art and Level Design of some areas. Most of my environments were made with already existing props or architectural pieces, making specific ones only when it was needed like the Ferris Office, the giant Courtyard Arch and the Gigantic Metallic Awning in the Yard.