Assassin's Creed secret Guild Space I have been working on Assassin's Creed Unity. I took over this mandate to replace a colleague.
I laid down the structure, modularity of the architectural pieces and some props. My main task here as a Level Artist was to block out the scene, and create the Guild setup with generic assets and specific assets made for it, Eagle Heads, Banners, Curtains and the main table.
The polish and debug of the scene have been made by Celine Martinico and Mikael Guaveia.