Environment Artist



Born in 1986, I have followed a traditionnal cursus before going to Emile Cohl in 2006. I graduate in 2010 as a Conceptor Draftman with specialisation into 3D. I'm an Environment Artist since 6 years now and work at Ubisoft Québec on an unannounced project.




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NAME............................................Vincent DEROZIER
COUNTRY.....................................CANADA
PORTFOLIO..................................https://vincentderozier.artstation.com/
ACTUAL POSITION......................Environment Artist
MAIL..............................................vincent_derozier@hotmail.fr

Professional Experience


2016...............................Ubisoft Québec (Canada)
-Artist on an unannounced project.


2015...............................Ubisoft Québec (Canada)
-Level Artist / Level Designer on Assassin's Creed Syndicate


2015...............................Ubisoft Production Annecy (France)
-Level Artist on Assassin's Creed Syndicate


2014..............................Ubisoft Production Annecy (France)
-Texture Artist / Level Artist on Assassin's Creed Unity


2013..............................Ubisoft Production Annecy (France)
-Level Artist on Assassin's Creed Black Flag.
-Assassin's Creed Workflow Instructor in Shanghai.


2013..............................Pole IIID School (France)
-Environment Art Instructor


2012..............................Ubisoft Production Annecy (France)
-Level Artist on Assassin's Creed 3.


2011..............................Ubisoft Production Annecy (France)
-Level Artist on Assassin's Creed Revelations.


2010..............................Ubisoft Production Annecy (France)
-Level Artist on Assassin's Creed Brotherhood.


2009..............................Eden Games (France)
-Trainee Environment Artist on Test Drive Unlimited 2


Education
2012..............................City Planning and Architectural formation by a Louvres archaeologist
2010..............................Trainee Level Artist at Ubisoft Annecy
2009..............................Trainee Level Artist at Eden Games
2006-2010.....................Emile Cohl School, Diploma as Conceptor Draftman with 3d specialization


Experienced with :

Substance Designer / Substance Painter / ZBrush / Photoshop / Knald / Mudbox / XNormal / Topogun / Unreal Engine / Anvil / Perforce / Jira / Handsoft